Bompas & Parr
Sam Bompas - Session 1

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

Bompas & Parr
Sam Bompas - Session 1

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

The Ting, Norsk Teknisk Museum
Oslo (NO) - 2014
Marc Tamschick - Session 4

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

Time Machine, Helv Relics Museum
Wuxi (CN) - 2014
Marc Tamschick - Session 4

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

The Treasure, Saudi Arabian Pavilion, Expo
Shanghai (CN) - 2010
Marc Tamschick - Session 4

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

Frost Museum of Science
Miami, USA - 2017
Blair Parkin - Welcoming Remarks

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

MeLaβ, Frost Museum of Science
Miami, USA - Photo Ra-Haus
Blair Parkin - Welcome

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

Aquarium Deep, Frost Museum of Science
Miami, USA - Photo Ra-Haus
Blair Parkin - Welcome

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

Gulf Stream Aquarium Oculus, Frost Museum of Science
Miami, USA - Photo Ra-Haus
Blair Parkin - Welcome

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

Bompas & Parr
Sam Bompas - Session 1

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

The Panic Room Escape
Alex Souter – Session 1

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

The Panic Room Escape
Alex Souter – Session 1

13th TiLEzone London
London Transport Museum
Tuesday 13th March 2018

What is TiLE?

TiLE, which is an abbreviation of Trends, Technology, Theming & Design in Leisure & Entertainment, are events (normally conferences/seminars with exhibits) for professionals that operate/develop and supply venues and special events in the Experience Economy.

TiLE addresses aspects of the Experience Economy in venues and special events that entertain, educate or inform the public in its leisure time ie museums, theme parks, heritage sites. See HISTORY.

WHEN & WHERE IS NEXT TILE?

The 13th TiLEzone London, which is supported by the UK’s Department for International Trade is the next TiLE:

  • Tuesday 13th March 2018
  • London Transport Museum
  • Reception on the previous evening
  • Mixer on the evening of the event
  • 38th TiLE
  • More than 25 years

Why attend TiLE?

At TiLE you network with fellow professionals, both operators & suppliers, and build business relationships.

You are inspired by speakers presenting trends, technologies, design/branding and new ideas that can be used to improve attractions & museums and their relationship with their visitors/guests.

You hear about opportunities for business from around the world and you will be introduced to new companies and their products & services.

13th TileZone London

Tuesday 13th March 2018
London Transport Museum

SPEAKERS

    OUTLINE PROGRAMME

    Day 1
    13 Mar 2018
    08:45

    Registration and Coffee

    Curated by leading Experience Economy expert James Wallman this section will snap, crackle and pop with visionaries from the frontline of the Experience Economy.

    Snap? The Extraordinary Evolution of the Experience Economy: James Wallman will introduce the session by talking about the, frankly, fascinating evolution of the experience economy. To include key and emerging trends like the transformation economy, forest bathing, and escape rooms.

     

    How To Build a Great Escape Room: Escape rooms are taking off. From barely there a few years ago, escape rooms have now popped up in 636 cities in 63 countries. The British escape room scene, for instance, is exploding. The number of rooms has doubled in the past year. We have plucked three practitioners fresh from the first British games room conference — held in Nottingham in October 2017 — to give key insights on how they do what they do.

     

    How to Design a Great Experience: Sam Bompas, mad-cap artist-creator and founder of leading British export Bompas and Parr, will share insights from his forthcoming book, about how to design great experiences. Bompas & Parr have produced work from Moscow to New York and Sao Paolo, for brands and museums including the Diageo, Google, Sony, Unilever, the V&A, and the Whitney Museum of Modern Art.

     

    11.00

    BREAK

    Reconnecting with community, building new audiences and surviving in the era of social media. These are all having a massive impact on the engagement models, design and location of new museums, sports facilities and other public venues. Through the lens of the architect, the museum storyteller and the theatre designer this session will define the challenges and look at some of the projects that are rising and adapting to these growing challenges.

    The Eden Project is a symbol of regeneration and transformation. After 17 years honing its award-winning approaches in Cornwall, it decided that with the backdrop of rising environmental crises, it had a responsibility to take its brand of optimistic public engagement global. They are now developing a network of destinations that will act as catalysts for wider programmes of social, economic and environmental regeneration.

    Eden explores the relationship between people and the natural world, and each project is inspired by the communities and landscapes that have welcomed it: in China, New Zealand, US, UAE, and UK; located within salt pans, limestone mines, earthquake zones, or urban warehouses.

    Artists observe, challenge and shape the world around us. They experiment at the edges, take risks and embark on bold and ambitious projects that challenge and sift our existing perceptions, expectations and the way we choose to live our lives. The projects artists embark on inspire and provide strong foundations for designers, corporates and entrepreneurs to translate what happens at the edges and commercialise it for the masses. Following in the footsteps of artists can de-risk the design, delivery and commercialisation of new experiences.

    Over the past few years how brands and businesses deliver experiences and engage audiences has changed dramatically. What was once exciting to first movers – e.g. Live, interactive theatre, is at risk of becoming tired and outdated. Where first movers tire – so eventually does the market.

    In this talk, Laura Williams will present her thoughts and questions about the role of artists in helping shape the future of the experience economy. She will blend her experience of foresight and trends and 15 years of using design to improve and help businesses stay ahead of the curve along with her more recent experience within the world of art as a practitioner and student who, in her first year as a commercial artist has successfully sold over 30 works of art across 10 countries and 4 continents.

    13.00

    LUNCH

    Update on the Experience Economy that is now all around us, with views on what’s hot, what’s coming and where we’re at. A look through the eyes of a Futurist plus an in depth analysis of the North American market and the measured view of an economist.

    Update on the Experience Economy that is now all around us, with views on what’s hot, what’s coming and where we’re at. A look through the eyes of a Futurist plus an in depth analysis of the North American market and the measured view of an economist.

    Our team of experts will provide a current perspective of the opportunities and the market challenges of doing business in this fast growing area for creating public experiences.

    15.30

    BREAK

    Bathing the audience in pixels, surrounding them with sound and moving all their perceptions. Experiences are being evolved and adapted to tell stories and engage visitors at many scales across all sorts of attractions. A conversation with the world’s leading practitioners across the fields of experience design, spatial design and technology will give a view of some exciting things to come.

    Location

    London Transport Museum
    Covent Garden Piazza, London WC2E 7BB

    12th TiLEzone London Highlights

    A guide to the UK’s creative excellence in visitor attractions & museums: